My Unity Assets
I have 2 kind of things in here :
Asset Store Works
They are not free, but they feed me!! They are all very niche asset.
Introloop - Easily play looping music with intro section.
Native Audio - Lower audio latency via OS's native audio library.
http://exceed7.com/native-audio/
Native Touch - Faster touch via callbacks from the OS, with a real hardware timestamp.
http://exceed7.com/native-audio/
Open source Unity stuff
Free! But please fix bugs for me too!
Notch Solution
https://github.com/5argon/NotchSolution
It is a set of tools to fight with notched/cutout phones for Unity uGUI.
Enum Dispatcher
https://github.com/5argon/EnumDispatcher
ECS backed C# enums as Flux/Redux action in Unity.
ECS Line Renderer
https://github.com/5argon/ECSLineRenderer
Pure ECS approach to render a line. One Entity
per one line segment.
Firestorm
https://github.com/5argon/Firestorm
Makeshift Cloud Firestore C# API that works with Unity via REST API. Contains only basic functions.
protobuf-unity
https://github.com/5argon/protobuf-unity
Automatic .proto files compilation in Unity project to C# as you edit them. (When did it goes up to 100 stars wtf)
E7Unity
https://github.com/5argon/E7Unity
Common Unity resources I uses in my own projects.
E7ECS
https://github.com/5argon/E7ECS
Misc stuff I made for Unity ECS.